Extending the LiquidCrystal library

When using the LiquidCrystal library to output some text on an LCD on my Arduino Uno, I stumbled upon the following problem: if a text is displayed on the screen (let's say "hello world!") and you try to display another text (let's say "bye") you end up with the following text: "byelo world!".

The reason for this is that the screen doesn't clear a line before writing to it.


ElecFreaks JoyStick Game Kit

There is a Tutorial how to prepare it. In the tutorial there is a link to a library which can be used for the Nokia 5110 LCD display. However for me it did not work. I tried to run the code in the Arduino IDE (v. 1.0.1). It didn't compile.


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